The Phantasie Project

The findings

What we found inside Phantasie III

Each finding tells what a player would have seen, what we noticed, how we tracked it down and what it turned out to be, and ends with how far the proof goes.

  • Seen in the 1987 game
  • Tested by running the original code
  • Read in the code

By where you meet them

Manual vs Code

Where the 1987 manual says one thing and the game does another.

Bugs

Mistakes that shipped.

  • The Wolf you will never meet

    A Wolf is in the monster list, but the game puts a Small Dragon in its place, because one number in its record went missing.

    • The wilds
    • Tested by running the original code
  • Healing I raises the dead, for free

    Cast outside a fight, the cheapest healing spell in the game brings the dead back to life, and costs them nothing.

  • Heavy armour makes you easier to hit

    Plate Mail makes a fighter easier to hit, and takes nothing off any blow except a breath attack.

  • A free escape carried into the next fight

    Surprise some monsters on the road and run, and the next fight in a dungeon lets you run away for free as well.

    • Dungeons
    • Seen in the 1987 game
  • One God Bow for the whole party

    Give your readied God Bow to a friend and you keep shooting with it. Pass it along the party and everyone who can draw it fires the God Bow.

    • In town
    • Seen in the 1987 game
  • Heroes on the same line lose their bonus

    A hero's bonus to hit comes from standing ahead of the rest of the party, not from his rank alone. Put everyone on the same line and nobody gets it. The ending does exactly that.

    • After the ending
    • Seen in the 1987 game

Quirks

Odd, but probably meant.

Curiosities

Surprising things inside the game.

  • Constitution never gives a hero hit points

    The manual says Constitution gives a hero more hit points. In the game it gives none, at creation or at any level. It mostly helps him swim.

    • Making and training heroes
    • Manual vs Code
    • Tested by running the original code
  • Heroes do not get worse with age

    The manual says old age wears heroes down, and players remember it happening. The game never looks at a hero's age, except to print it on his sheet.

  • The map of Scandor is Scroll IV

    Buy Scroll IV in the first armoury and read it, and instead of a page of writing the game shows you a map of the whole land.

    • Towns
    • Seen in the 1987 game
  • Why Nikademus would never suspect you

    Filmon's greeting is the one for a party new to the series; heroes from Phantasie I and II hear a different speech.

    • Dungeons
    • Tested by running the original code

Cut content

Planned, but never shipped.

  • Selling to adventurer 7

    The manual says you can sell an item by trading it to adventurer 7. In the Amiga game, press 7 and nothing happens.

More findings are being written up.